#1
7th May 2015, 02:59 PM
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IIT Madras Computer Graphics
Hi I am B.TECH Computer Science and Engineering student of Indian Institute of Technology Madras . From where I can get the Computer Graphics online videos and lectures of IIT Madras ? Provide the IIT Madras Computer Graphics syllabus .
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#2
4th September 2018, 12:09 PM
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Re: IIT Madras Computer Graphics
Hii sir, I Wants to get the Syllabus of the Computer Graphics: Theory and Algorithms of B,tech IT Course of the IIT Madras ?
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#3
4th September 2018, 12:10 PM
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Re: IIT Madras Computer Graphics
Indian Institute of Technology Madras is a public engineering institute located in Chennai, Tamil Nadu. As one of the Indian Institutes of Technology, it is recognised as an Institute of National Importance. The Syllabus of the Computer Graphics: Theory and Algorithms of B,tech IT Course of the IIT Madras is given below Computer Graphics: Theory and Algorithms Introduction Basics, applications and scope, Graphics standards, Interaction (sample- and event-driven) and Graphics user Interface (GUI) features. Display Systems Raster refresh displays, CRT basics, video basics, Flat panel displays. Transformations Affine (2-D and 3-D): Rotation, Translation, Scale, Reflection and Shear; Viewing: The Camera Transformations - perspective, orthographic, isometric and stereographic views, Viewing pipeline; Camera Models and multi-view generation. Scan conversion and Clipping Algorithms for drawing Lines, Circles, Ellipse, Polyline. Polygon. Area filling, fill-style; Clipping algorithms: line and polygon, anti-aliasing. Solid Modeling Wire-frame, Octrees, Sweep, Boundary representations. Regularized Boolean set operations, Constructive Solid Geometry (CSG); Hierarchical Scene and Object graphs, Scene Description. OpenGL primitives Functions, pipeline, sample programs for drawing 2-D, 3-D objects; event handling and view manipulation. Hidden Surface Removal Back face detection, Z-buffer method, Painter's algorithm, scan-line algorithm, BSP-trees, Area sub-division method, Ray tracing. Shading & Illumination Phong's shading model, Gouraud shading, Shadows and background, Color models, Photo-realistic rendering. Curves and Surfaces Conics, parametric and non-parametric forms; Bezier (Bernstein Polynomials) Curves, Cubic-Splines, Hermite Curves, B-Splines; Quadratic surfaces, Bezier surfaces and NURBS. Miscellaneous and Advance topics Anti-aliasing methods; Introduction to texture mapping - bump mapping, Displacement mapping, Environmental mapping, relief texture, Procedural noise, image maps, fractals; Animation: types of animation; Soft object modeling; Visual realism: Novel view synthesis, Image based rendering, depth of field, Image Morphing; Video based rendering, image stitching/mosaic; GUI design; Image File formats, etc. Contact Information Indian Institute of Technology Madras Address: Sardar Patel Road, Opposite to C, L.R.I, Adyar, Chennai, Tamil Nadu 600036 |