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30th May 2018, 12:28 PM
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Re: National Eligibility Test Study Material For Computer Science

Can you provide me the syllabus of UGC NET (National Eligibility Test) Syllabus for Paper II - Computer Science and Applications - for preparation of Test?
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30th May 2018, 12:29 PM
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Re: National Eligibility Test Study Material For Computer Science

The syllabus of UGC NET (National Eligibility Test) Syllabus for Paper II - Computer Science and Applications - for preparation of Test is as follows:

Paper II Syllabus
1. Discrete Structures
Sets, Relations, Functions Pigeonhole Principle, Inclusion-Exclusion Principle, Equivalence and Partial Orderings, Elementary Counting Techniques, Probability Measure (s) for information and Mutual information
Computability: Models of computation-Finite Automata, Pushdown Automata, Non determinism and NFA, DPDA and PDAs and Languages accepted by these structures. Grammars, Languages, Non computability and Examples of non computable problems
Graph : Definition, walks, paths, trails, connected graphs, regular and bipartite graphs, cycles and circuits. Tree and rooted tree. Spanning trees Eccentricity of a vertex radius and diameter of a graph Central Graphs Centres of a tree Hamiltonian and Eulerian graphs, Planar graphs.
Groups : Finite fields and Error correcting / detecting codes.
2. Computer Arithmetic
Propositional (Boolean) Logic, Predicate Logic, Well formed formulae (WFF), Satisfiability and Tautology.
Logic Families: TTL, ECL and C MOS gates. Boolean algebra and Minimization of Boolean functions Flip-flops types, race condition and comparison. Design of combinational and sequential circuits
Representation of Integers : Octal, Hex, Decimal, and Binary. 2′s complement and 1′s complement arithmetic. Floating point representation
3. Programming in C and C++
Programming in C: Elements of C Tokens, identifiers, data types in C. Control structures in C. Sequence, selection and iteration(s). Structured data types in C-arrays, struct, union, string, and pointers.
O O Programming Concepts: Class, object, instantiation. Inheritance, polymorphism and overloading
C++ Programming: Elements of C++ Tokens, identifiers. Variables and constants, Datatypes, Operators, Control statements Functions parameter passing Class and objects Constructors and destructors Overloading, Inheritance, Templates, Exception handling
4. Relational Database Design and SQL
E-R diagrams and their transformation to relational design, normalization INF, 2NF, 3NF, BCNF and 4NF Limitations of 4NF and BCNF
SQL: Data Definition Language (DDL), Data Manipulation Language (DML), Data Control Language (DCL) commands. Database objects like-Views, indexes, sequences, synonyms, data dictionary.
5. Data and File structures
Data, Information, Definition of data structure Arrays, stacks, queues, linked lists, trees, graphs, priority queues and heaps.
File Structures: Fields, records and files. Sequential, direct, index-sequential and relative files Hashing, inverted lists and multi lists. B trees and B+ trees
6. Computer Networks
Network fundamentals: Local Area Networks (LAN), Metropolitan Area Networks (MAN), Wide Area Networks (WAN), Wireless Networks, Inter Networks.
Reference Models: The OSI model, TCP / IP model
Data Communication: Channel capacity. Transmission media-twisted pair, coaxial cables, fibre optic cables, wireless transmission-radio, microwave, infrared and millimeter waves Lightwave transmission. Thelephones local loop, trunks, multiplexing, switching, narrowband ISDN, broadband ISDN, ATM, High speed LANS. Cellular Radio Communication satellites-geosynchronous and low-orbit
Internetworking: Switch / Hub, Bridge, Router, Gateways, Concatenated virtual circuits, Tunnelling, Fragmentation, Firewalls.
Routing: Virtual circuits and datagrams Routing algorithms Conjestion control
Network Security: Cryptography-public key, secret key Domain Name System (DNS ) Electronic Mail and Worldwide Web ( WWW ). The DNS, Resource Records, Name servers E-mail-architecture and Serves
7. System Software and Compilers
Assembly language fundamentals (8085 based assembly language programming ). Assemblers-2-pass and single-pass Macros and macroprocessors
Loading, linking, relocation, program relocatability Linkage editing
Text editors. Programming Environments Debuggers and program generators
Compilation and Interpretation Bootstrap compilers Phases of compilation process Lexical analysis Lex package on Unix system.
Context free grammars Parsing and parse trees. Representation of parse ( derivation ) trees as rightmost and leftmost derivations. Bottom up parsers-shift-reduce, operator precedence, and LR YACC package on Unix system.
Topdown parsers-left recursion and its removal Recursive descent parser Predictive parser Intermediate codes-Quadruples, Triples, Intermediate code generation, Code generation, Code optimization.
8. Operating Systems (with Case Study of Unix)
Main functions of operating systems. Multiprogramming, multiprocessing, and multitasking
Memory Management: Virtual memory, paging, fragmentation.
Concurrent Processing: Mutual exclusion. Critical regions, lock and unlock.
Scheduling: CPU scheduling, I / O scheduling, Resource scheduling Deadlock and scheduling algorithms Bankers algorithm for deadlock handling
UNIX: The Unix System : File system, process management, bourne shell, shell variables, command line programming.
Filters and Commands : Pr, head, tail, cut, paste, sort, uniq, tr, join, etc., grep, egrep, fgrep, etc., sed, awk, etc.
System Calls ( like ) : Creat, open, close, read, write, iseek, link, unlink, stat, fstat, umask, chmod, exec, fork, wait, system.
9. Software Engineering
System Development Life Cycle (SDLC) : Steps, Water fall model, Prototypes, Spiral model.
Software Metrics: Software Project Management.
Software Design: System design, detailed design, function oriented design, object oriented design, user interface design. Design level metrics.
Coding and Testing: Testing level metrics. Software quality and reliability Clean room approach, software reengineering.
10. Current Trends and Technologies
The topics of current interest in Computer Science and Computer Applications shall be covered. The experts shall use their judgement from time to time to include the topics of popular interest, which are expected to be known for an application development software professional, currently, they include:
Parallel Computing: Parallel virtual machine ( pvm ) and message passing interface ( MPI ) libraries and calls. Advanced architectures Todays fastest computers
Mobile Computing: Mobile connectivity Cells, Framework, wireless delivery technology and switching methods, mobile information access devices, mobile data internetworking standards, cellular data communication protocols, mobile computing applications. Mobile databases protocols, scope, tools and technology M-business
E Technologies
Electronic Commerce: Framework, Media Convergence of Applications, Consumer Applications, Organisation Applications.
Electronic Payment Systems: Digital Token, Smart Cards, Credit Cards, Risks in Electronic Payment System, Designing Electronic Payment Systems.
Electronic Data Interchange (EDI): Concepts, Applications, (Legal, Security and Privacy) issues, EDI and Electronic Commerce, Standardization and EDI, EDI Software Implementation, EDI Envelope for Message Transport, Internet Based EDI.
Digital Libraries and Data Warehousing: Concepts, Types of Digital documents, Issues behind document Infrastructure, Corporate Data Warehouses.
Software Agents: Characteristics and Properties of Agents, Technology behind Software Agents (Applets, Browsers and Software Agents).
Broadband Telecommunications: Concepts, Frame Relay, Cell Relay, Switched Multimegabit Data Service, Asynchronous Transfer Mode.
Main concepts in Geographical Information System (GIS), E cash, E Business, ERP packages
Data Warehousing: Data Warehouse environment, architecture of a data warehouse methodology, analysis, design, construction and administration.
Data Mining: Extracting models and patterns from large databases, data mining techniques, classification, regression, clustering, summarization, dependency modelling, link analysis, sequencing analysis, mining scientific and business data.
Windows Programming:
Introduction to Windows programming Win32, Microsoft Foundation Classes (MFC), Documents and views, Resources, Message handling in windows
Simple Applications (in windows) : Scrolling, splitting views, docking toolbars, status bars, common dialogs.
Advanced Windows Programming:
Multiple Document Interface (MDI), Multithreading. Object linking and Embedding (OLE) Active X controls. Active Template Library (ATL) Network programming
Paper III (Part A) Syllabus
Core Group
Unit I: Combinational Circuit Design, Sequential Circuit Design, Hardwired and Micro Programmed processor design, Instruction formats, Addressing modes, Memory types and organisation, Interfacing peripheral devices, Interrupts.
Microprocessor architecture, Instruction set and Programming (8085, P III / P IV ), Microprocessor applications.
Unit II: Database Concepts, ER diagrams, Data Models, Design of Relational Database, Normalisation, SQL and QBE, Query Processing and Optimisation, Centralised and Distributed Database, Security, Concurrency and Recovery in Centralised and Distributed Database Systems, Object Oriented Database Management Systems ( Concepts, Composite objects, Integration with RDBMS applications ), ORACLE.
Unit III: Display systems, Input devices, 2D Geometry, Graphic operations, 3D Graphics, Animation, Graphic standard, Applications.
Concepts, Storage Devices, Input Tools, Authoring Tools, Application, Files
Unit IV: Programming language concepts, paradigms and models.
Data : Data types, Operators, Expressions, Assignment. Flow of Control
Control structures, I / O statements, User defined and built in functions, Parameter passing.
Principles, classes, inheritance, class hierarchies, polymorphism, dynamic binding, reference semantics and their implementation
Principles, functions, lists, types and polymorphisms, higher order functions, lazy evaluation, equations and pattern matching.
Principles, horn clauses and their execution, logical variables, relations, data structures, controlling the search order, program development in prolog, implementation of prolog, example programs in prolog
Principles of parallelism, coroutines, communication and execution Parallel Virtual Machine (PVM) and Message Passing Interface (MPI) routines and calls Parallel programs in PVM paradigm as well as MPI paradigm for simple problems like matrix multiplication.
Preconditions, post-conditions, axiomatic approach for semantics, correctness, denotational semantics
Compiler structure, compiler construction tools, compilation phases
Finite Automata, Pushdown Automata. Non-determinism and NFA, DPDA, and PDAs and languages accepted by these structures. Grammars, Languages types of grammars type 0, type 1, type 2, and type 3. The relationship between types of grammars, and finite machines Pushdown automata and Context Free Grammars Lexical Analysis-regular expressions and regular languages LEX package on Unix Conversion of NFA to DFA. Minimizing the number of states in a DFA Compilation and Interpretation Bootstrap compilers
Context free grammars Parsing and parse trees. Representation of parse ( derivation ) trees as rightmost and leftmost derivations. Bottom up parsers-shift-reduce, operator precedence, and LR YACC package on Unix system. Top down parsers-left recursion and its removal. Recursive descent parser Predictive parser, Intermediate codes Quadruples, triples. Intermediate code generation, code generation Code optimization
Unit V: Analog and Digital transmission, Asynchronous and Synchronous transmission, Transmission media, Multiplexing and Concentration, Switching techniques, Polling.
Topologies, Networking Devices, OSI Reference Model, Protocols for :
Data link layer
Network layer
Transport layer, TCP / IP protocols, Networks security, Network administration.
Unit VI: Definition, Simple and Composite structures, Arrays, Lists, Stacks queues, Priority queues. Binary trees, B trees, Graphs
Sorting and Searching Algorithms, Analysis of Algorithms, Interpolation and Binary Search, Asymptotic notations-big ohm, omega and theta Average case analysis of simple programs like finding of a maximum of n elements Recursion and its systematic removal Quicksort Non recursive implementation with minimal stack storage Design of Algorithms ( Divide and Conquer, Greedy method, Dynamic programming, Back tracking, Branch and Bound ). Lower bound theory, Non deterministic algorithm Non deterministic programming constructs. Simple non-deterministic programs NP hard and NP complete problems
Unit VII: Object, messages, classes, encapsulation, inheritance, polymorphism, aggregation, abstract classes, generalization as extension and restriction. Object oriented design. Multiple inheritance, metadata.
HTML, DHTML, XML, Scripting, Java, Servelets, Applets
Unit VIII: Software development models, Requirement analysis and specifications, Software design, Programming techniques and tools, Software validation and quality assurance techniques, Software maintenance and advanced concepts, Software management.
Unit IX: Introduction, Memory management, Support for concurrent process, Scheduling, System deadlock, Multiprogramming system, I/O management, Distributed operating systems, Study of Unix and Windows NT.
Unit X: Definitions, AI approach for solving problems.
Automated Reasoning with prepositional logic and predicate logic-fundamental proof procedure, refutation, resolution, refinements to resolution ( ordering / pruning / restriction strategies ).
State space representation of problems, bounding functions, breadth first, depth first, A, A*, AO*, etc. Performance comparison of various search techniques
Frames, scripts, semantic nets, production systems, procedural representations Prolog programming
Components of an expert system, Knowledge representation and Acquisition techniques, Building expert system and Shell
RTNs, ATNs, Parsing of Ambiguous CFGs. Tree Adjoining Grammars (TAGs)
Systems approach to planning, Designing, Development, Implementation and Evaluation of MIS.
Decision-making processes, evaluation of DSS, Group decision support system and case studies, Adaptive design approach to DSS development, Cognitive style in DSS, Integrating expert and Decision support systems.

Paper III (Part B) Syllabus

(Elective / Optional)
Elective I: Theory of Computation: Formal language, Need for formal computational models, Non-computational problems, diagonal argument and Russels paradox.
Deterministic Finite Automaton (DFA), Non deterministic Finite Automaton (NFA), Regular languages and regular sets, Equivalence of DFA and NFA. Minimizing the number of states of a DFA Non-regular languages, and Pumping lemma
Pushdown Automaton (PDA), Deterministic Pushdown Automaton ( DPDA ), Non equilvalence of PDA and DPDA.
Context free Grammars: Greibach Normal Form ( GNF ) and Chomsky Normal Form (CNF), Ambiguity, Parse Tree Representation of Derivations. Equivalence of PDAs and CFGs Parsing techniques for parsing of general CFGs Earlys, Cook Kassami-Younger (CKY), and Tomitas parsing
Linear Bounded Automata (LBA) : Power of LBA Closure properties.
Turing Machine (TM): One tape, multitape. The notions of time and space complexity in terms of TM Construction of TM for simple problems Computational complexity
Chomsky Hierarchy of languages: Recursive and recursively-enumerable languages.
Elective II: Models for Information Channel: Discrete Memoryless Channel, Binary Symmetric Channel (BSC), Burst Channel, Bit-error rates. Probability, Entropy and Shannons measure of information Mutual information Channel capacity theorem Rate and optimality of Information transmission
Variable Length Codes : Prefix Codes, Huffmann Codes, Lempel-Ziev ( LZ ) Codes. Optirnality of these codes Information content of these codes
Error Correcting and Detecting Codes: Finite fields, Hamming distance, Bounds of codes, Linear (Parity Check) codes, Parity check matrix, Generator matrix, Decoding of linear codes, Hamming codes.
Image Processing: Image Registration, Spatial Fourier Transforms, Discrete Spatial ( 2 dimensional ) Fourier Transforms, Restoration, Lossy Compression of images ( pictures ).
Data Compression Techniques: Representation and compression of text, sound, picture, and video files (based on the JPEG and MPEG standards ).
Elective III: Linear Programming Problem (LPP) in the standard form, LPP in Canonical form. Conversion of LPP in Standard form to LPP in Canonical form Simplex-Prevention of cyclic computations in Simplex and Tableau, Big-M method, dual simplex and revised simplex
Complexity of simplex algorithm(s) Exponential behaviour of simplex
Ellipsoid method and Karmakars method for solving LPPs. Solving simple LPPs through these methods. Comparison of complexity of these methods
Assignment and Transportation Problems: Simple algorithms like Hungarian method, etc.
Shortest Path Problems: Dijkstras and Moores method. Complexity
Network Flow Problem: Formulation. Max Flow Min Cut theorem. Ford and Fulkersons algorithm Exponential behaviour of Ford and Fulkersons algorithm Malhotra Pramodkumar-Maheshwari (MPM) Polynomial algorithm for solving Network flow problem Bipartite Graphs and Matchings; Solving matching problems using Network flow problems
Matroids : Definition. Graphic and Cographic matroids Matroid intersection problem
Non-linear Programming : Kuhn Tucker conditions. Convex functions and Convex regions. Convex programming problems Algorithms for solving convex programming problems-Rate of convergence of iterative methods for solving these problems
Elective IV: Neural Networks : Perceptron model, Linear separability and XOR problem. Two and three layered neural nets, Back Propagation Convergence, Hopfield nets, Neural net learning, Applications.
Fuzzy Systems: Definition of a Fuzzy set, Fuzzy relations, Fuzzy functions, Fuzzy measures, Fuzzy reasoning, Applications of Fuzzy systems.
Elective V: Unix : Operating System, Structure of Unix Operating System, Unix Commands, Interfacing with Unix, Editors and Compilers for Unix, LEX and YACC, File system, System calls, Filters, Shell programming.
Windows : Windows environment, Unicode, Documents and Views, Drawing in a window, Message handling, Scrolling and Splitting views, Docking toolbars and Status bars, Common dialogs and Controls, MDI, Multithreading, OLE, Active X controls, ATL, Database access, Network programming.


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