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  #2  
23rd August 2014, 12:36 PM
Super Moderator
 
Join Date: Apr 2013
Re: The Game Institute Location

The Game Institute is a leading provider of professional training exclusively in the field of video game development. Almost all of training materials are approved for undergraduate college credit as well as continuing education units (CEU) and professional development hours (PDH). It was established by a team of expert video game programmers and artists in the US and UK in 2001.

Game Programming
C++ Programming
3D Graphics and Game Engine Programming
Mathematics
Artificial Intelligence
Building Video Game Consoles

Game Art & Animation:
3D Modeling and Animation
Character Design and Animation
Texture Creation

Facilitates:
Materials Library
New Content Upgrades
Flexible Training
Powerful Tools
Media Add-Ons

Address:
Joe Meenaghan
President
Phone: 202-367-9060
Fax: 800-507-8185

The Game Institute
2101 L Street NW Suite 800
Washington DC 20037
  #3  
23rd March 2015, 08:43 AM
Unregistered
Guest
 
Re: The Game Institute Location

I want to do game programming course from The Game Institute so please give me the details about these courses?
  #4  
23rd March 2015, 08:44 AM
Super Moderator
 
Join Date: Apr 2013
Re: The Game Institute Location

The Game Institute is a leading provider of professional training in the field of video game development.

The Game Institute was founded in the US and UK in 2001

Game Programming Courses
C++ Programming
Environment & Core Language Features
Conditionals, Loops, and Arrays
Functions
References and Pointers
Object Oriented Programming
Strings and Miscellaneous C++ Topics
Operator Overloading
File Input/Output
Inheritance and Polymorphism
Templates
Exception Handling
Number Systems
The Standard Template Library
Basic Windows Programming
GDI and Menus
Dialogs and Controls
Sprite Animation
First Game

3D Graphics and Game Engine Programming
3D Graphics Fundamentals
DirectX Graphics Overview
Geometry Rendering
Cameras
Lights
Texture Mapping
Transparency and Fog
Meshes
Frame Hierarchies
Keyframe Animation
Skinning / Vertex Blending
Collision Detection & Response
Spatial Partitioning
BSP Trees & Constructive Solid Geometry (CSG)
Potential Visibility Sets (PVS)
Effects
Shaders

Mathematics
Real Numbers
Algebra and Functions
Geometry
Set Theory
Functions
Polynomials
Trigonometry
Analytic Geometry
Vectors
Matrices
Quaternions & Imaginary Numbers
Practical Applications

Artificial Intelligence
General AI Principles
Look-Ahead Iterative Pathfinding
A and Hierarchical Pathfinding
Non-Gridded Map Pathfinding
Behavior-Based Movement
Decision Making
Scripting
Waypoint Networks

Building Video Game Consoles
Analog Circuitry
Digital Circuitry
Computer Architecture
Designing Game Systems
Breadboards
Printed Circuit Boards
Hacking Demos
Creating Games for the Console
Emulators and Simulators

Contact Details:
The Game Institute
2101 L Street NW Suite 800
Washington DC 20037


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