#1
28th April 2015, 10:24 AM
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IITM Computer Graphics
Here I am looking for Indian Institute of Technology Madras Department of CSE Computer Graphics course syllabus, so will you please provide here IITM Department of CSE Computer Graphics course syllabus & referred Textbooks???
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#2
17th May 2018, 05:09 PM
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Re: IITM Computer Graphics
Can you provide me the syllabus of - CS 6360: Computer Graphics under B Tech Computer Science and Technology offered by IITM (Indian Institute of Technology Madras)?
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#3
17th May 2018, 05:09 PM
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Re: IITM Computer Graphics
The syllabus of - CS 6360: Computer Graphics under B Tech Computer Science and Technology offered by IITM (Indian Institute of Technology Madras) is as follows: Introduction Basics, applications and scope, Graphics standards, Interaction (sample- and event-driven) and Graphics user Interface (GUI) features. Display Systems Raster refresh displays, CRT basics, video basics, Flat panel displays. Transformations Affine (2-D and 3-D): Rotation, Translation, Scale, Reflection and Shear; Viewing: The Camera Transformations - perspective, orthographic, isometric and stereographic views, viewing pipeline; Camera Models and multi-view generation. Scan conversion and Clipping Algorithms for drawing Lines, Circles, Ellipse, Polyline Polygon Area filling, fill-style; Clipping algorithms: line and polygon, anti-aliasing. Solid Modeling Wire-frame, Octrees, Sweep, Boundary representations Regularized Boolean set operations, Constructive Solid Geometry (CSG); Hierarchical Scene and Object graphs, Scene Description OpenGL primitives Functions, pipeline, sample programs for drawing 2-D, 3-D objects; event handling and view manipulation. Hidden Surface Removal Back face detection, Z-buffer method, Painter's algorithm, scan-line algorithm, BSP-trees, Area sub-division method, Ray tracing. Shading & Illumination Phong's shading model, Gouraud shading, Shadows and background, Color models, Photo-realistic rendering. Curves and Surfaces Conics, parametric and non-parametric forms; Bezier (Bernstein Polynomials) Curves, Cubic-Splines, Hermite Curves, B-Splines; Quadratic surfaces, Bezier surfaces and NURBS Miscellaneous and Advance topics Anti-aliasing methods; Introduction to texture mapping - bump mapping, Displacement mapping, Environmental mapping, relief texture, Procedural noise, image maps, fractals; Animation: types of animation; Soft object modeling; Visual realism: Novel view synthesis, Image based rendering, depth of field, Image Morphing; Video based rendering, image stitching/mosaic; GUI design; Image File formats, etc. |
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